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34 qub.radio Last Updated: 3 months

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 55%
Best Practices Desktop Score 71%
SEO Desktop Score 90%
Progressive Web App Desktop Score 33%
Performance Mobile Score 3%
Best Practices Mobile Score 79%
SEO Mobile Score 87%
Progressive Web App Mobile Score 36%
Page Authority Authority 34%
Domain Authority Domain Authority 38%
Moz Rank 3.4/10
Bounce Rate Rate 0%
charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 9 Characters
QUB RADIO
Meta Description 224 Characters
QUB radio Où vous voulez, quand vous voulez. Pour écouter la radio en direct et pour un accès facile à notre offre exclusive de balados, téléchargez gratuitement l'application QUB radio sur votre téléphone et votre tablette.
Effective URL 21 Characters
https://www.qub.radio
Google Preview Your look like this in google search result
QUB RADIO
https://www.qub.radio
QUB radio Où vous voulez, quand vous voulez. Pour écouter la radio en direct et pour un accès facile à notre offre exclusive de balados, téléchargez g
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~5.92 KB
Code Size: ~4.5 KB
Text Size: ~1.42 KB Ratio: 24.00%

Social Data

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Estimation Traffic and Earnings

7,520
Unique Visits
Daily
13,912
Pages Views
Daily
$9
Income
Daily
210,560
Unique Visits
Monthly
396,492
Pages Views
Monthly
$225
Income
Monthly
2,436,480
Unique Visits
Yearly
4,674,432
Pages Views
Yearly
$2,376
Income
Yearly

Desktop

Desktop Screenshot
First Contentful Paint 1.5 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Defer offscreen images Potential savings of 126 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Max Potential First Input Delay 330 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids an excessive DOM size 421 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Serve images in next-gen formats Potential savings of 704 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoids enormous network payloads Total size was 2,361 KiB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 2.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid serving legacy JavaScript to modern browsers Potential savings of 29 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Largest Contentful Paint 2.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid chaining critical requests 12 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Minimize third-party usage Third-party code blocked the main thread for 80 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Speed Index 2.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Enable text compression Potential savings of 2 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Serve static assets with an efficient cache policy 43 resources found
A long cache lifetime can speed up repeat visits to your page
Properly size images Potential savings of 51 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Initial server response time was short Root document took 450 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
First Meaningful Paint 1.6 s
First Meaningful Paint measures when the primary content of a page is visible
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Keep request counts low and transfer sizes small 111 requests • 2,361 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid long main-thread tasks 8 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Cumulative Layout Shift 0.085
Cumulative Layout Shift measures the movement of visible elements within the viewport
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Remove unused JavaScript Potential savings of 512 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Estimated Input Latency 50 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle 2.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
JavaScript execution time 1.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Efficiently encode images Potential savings of 311 KiB
Optimized images load faster and consume less cellular data
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Total Blocking Time 340 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Time to Interactive 3.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 15.6 s
A fast page load over a cellular network ensures a good mobile user experience

Mobile

Mobile Screenshot
Avoids an excessive DOM size 469 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Max Potential First Input Delay 1,670 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
First CPU Idle 17.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused JavaScript Potential savings of 556 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Eliminate render-blocking resources Potential savings of 180 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Keep request counts low and transfer sizes small 131 requests • 3,512 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve static assets with an efficient cache policy 47 resources found
A long cache lifetime can speed up repeat visits to your page
Properly size images Potential savings of 49 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Enable text compression Potential savings of 2 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Avoid chaining critical requests 12 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 12.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid enormous network payloads Total size was 3,512 KiB
Large network payloads cost users real money and are highly correlated with long load times
Document uses legible font sizes 99.55% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Total Blocking Time 3,230 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Cumulative Layout Shift 1.335
Cumulative Layout Shift measures the movement of visible elements within the viewport
First Contentful Paint 6.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid serving legacy JavaScript to modern browsers Potential savings of 29 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Defer offscreen images Potential savings of 134 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Reduce the impact of third-party code Third-party code blocked the main thread for 2,790 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
User Timing marks and measures 3 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Tap targets are not sized appropriately 52% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
First Meaningful Paint 6.6 s
First Meaningful Paint measures when the primary content of a page is visible
Time to Interactive 19.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minimize main-thread work 12.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Efficiently encode images Potential savings of 329 KiB
Optimized images load faster and consume less cellular data
Largest Contentful Paint 12.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Initial server response time was short Root document took 350 ms
Keep the server response time for the main document short because all other requests depend on it
First Contentful Paint (3G) 11988 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Reduce JavaScript execution time 10.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Page load is not fast enough on mobile networks Interactive at 19.7 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 950 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 1,550 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

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Alexa Rank

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Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: openresty/1.15.8.2
Content-Type: text/html;charset=UTF-8
Strict-Transport-Security: max-age=15724800; includeSubDomains
Content-Language: en
Content-Encoding: gzip
Date: Wed, 09 Dec 2020 07:24:21 GMT
Content-Length: 2021
Connection: keep-alive
Vary: Accept-Encoding
DNS Records DNS Resource Records associated with a hostname
View DNS Records